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Quest for the Chest Feature

Implemented all assets

Developed solutions for handling dense UI across aspect ratios

Created all animations and VFX
Developed modular components for easy theming

Choose A Door Feature

Prototyped early versions to refine design

Created all animations and VFX
Developed modular components for easy theming

Created flexible door system to cover variance

Proposed changes in pipeline that reduced 6 month dev cycle to 5 months

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